SecurityJanuary 18, 20269 min read

5 Permission Mistakes That Will Get Your Hytale Server Griefed

Security-focused guide on common permission mistakes that leave servers vulnerable. Learn how to protect your server from griefers.

hytale server securitypermissionsgriefing preventionserver protection

Your Server Is Only as Secure as Your Permissions

Every week, servers get griefed not because of hackers or exploits, but because of simple permission mistakes. The owner accidentally gave build access to everyone. A staff member had permissions they shouldn't have. The default group was too permissive.

These mistakes are embarrassing, preventable, and sometimes catastrophic. Let's make sure you don't make them.


Mistake #1: Wildcard Permission Abuse

The Problem

Wildcards (*) grant every permission under a node. Server admins love them because they're convenient:

/hp group admin permission set * true

Done! Admins have access to everything. But "everything" includes permissions you might not expect.

Why It's Dangerous

That wildcard includes:

  • Economy manipulation (economy.admin.set)
  • World deletion (world.delete.*)
  • Console command execution
  • Plugin-specific dangerous permissions

Even trusted staff can accidentally cause disasters when they have permissions they don't know about.

Real Incident

A server owner gave moderators essentials.* thinking it covered moderation tools. It also included essentials.backup and essentials.world.delete. A moderator ran the wrong command and deleted the main world.

The Fix

Be explicit. Grant exactly what's needed:

/hp group admin permission set hytale.kick true
/hp group admin permission set hytale.ban true
/hp group admin permission set hytale.mute true

More typing? Yes. Server still standing? Also yes.

If you must use wildcards, combine them with explicit denials:

/hp group admin permission set essentials.* true
/hp group admin permission set essentials.backup false
/hp group admin permission set essentials.world.* false

Mistake #2: Permissive Default Groups

The Problem

The default group applies to every new player. Some admins get lazy:

default:
  permissions:
    - hytale.*

"I'll restrict it later" β€” words spoken moments before disaster.

Why It's Dangerous

Every new player immediately has full access:

  • Creative mode
  • Teleport anywhere
  • Admin commands
  • Economy manipulation

Griefers join, notice they can fly and use /give, and go to town destroying everything before you realize what happened.

Real Incident

A server launched with defaults unchanged. Within hours, players discovered they could teleport into restricted areas, spawn items, and change other players' gamemodes. The server was unrecoverable.

The Fix

Default groups should be restrictive. Start here:

/hp group default permission set hytale.chat true
/hp group default permission set hytale.build true
/hp group default permission set hytale.teleport.spawn true

That's it. Basic survival permissions. Add more only as needed.


Mistake #3: Not Using Permission Negations

The Problem

You want moderators to have most teleport abilities, but not /tp to coordinates (too easy to exploit). So you add the permissions they can use:

/hp group moderator permission set hytale.teleport.home true
/hp group moderator permission set hytale.teleport.spawn true
/hp group moderator permission set hytale.teleport.player true

Later, you decide to use a wildcard for convenience:

/hp group moderator permission set hytale.teleport.* true

Now they have hytale.teleport.coords too.

Why It's Dangerous

Permissions granted by inheritance or wildcards can sneak in. Without explicit denials, you end up with permission creep.

The Fix

Use negations to explicitly deny dangerous permissions:

/hp group moderator permission set hytale.teleport.* true
/hp group moderator permission set hytale.teleport.coords false
/hp group moderator permission set hytale.teleport.world.nether false

false overrides true, even from wildcards or inheritance.

Pro Tip

Audit your groups regularly. HyperPerms' web editor shows exactly which permissions each group has, including inherited ones. Review it monthly.


Mistake #4: Trusting Plugin Default Permissions

The Problem

You install a new plugin and assume its default permissions are safe. Many plugins default to permissive settings to ensure "it works out of the box."

Why It's Dangerous

Some plugins grant permissions to everyone by default:

  • Economy plugins might allow self-balance-setting
  • Teleport plugins might allow /tp to anyone
  • Chat plugins might allow colored chat or formatted messages

Real Incident

An admin installed a shop plugin that defaulted shop.admin.set-price to all players. Users discovered they could set any item's price to 1 coin, crashed the economy, and bought out valuable items instantly.

The Fix

After installing ANY plugin:

  1. Check its documentation for default permissions
  2. Explicitly deny dangerous permissions to lower groups:
/hp group default permission set newplugin.admin.* false
/hp group default permission set newplugin.bypass.* false
  1. Test with a new account before announcing the plugin is live

Mistake #5: Circular or Conflicting Inheritance

The Problem

Inheritance seems simple until it isn't:

/hp group moderator parent add admin
/hp group admin parent add moderator

This creates a circular dependency. Depending on how the plugin handles it, you might get:

  • Infinite loops
  • Missing permissions
  • Random permission grants
  • Server crashes

Another Form: Conflicting Parents

/hp group staff parent add moderator
/hp group staff parent add builder

If both moderator and builder have the same permission with different values, which wins?

Why It's Dangerous

Unpredictable behavior means permissions might not work as expected. Staff might have powers they shouldn't, or lack powers they need.

The Fix

Keep inheritance simple and linear:

Default β†’ Member β†’ Helper β†’ Moderator β†’ Admin β†’ Owner

Each group has exactly one parent. No circles, no conflicts.

If you need complex structures, use HyperPerms' inheritance graph visualizer to see exactly how permissions flow.


How HyperPerms Helps Prevent These Mistakes

HyperPerms includes several features specifically designed to prevent security issues:

Permission Validation

The web editor warns you when:

  • You're about to grant a wildcard
  • A permission is being negated by inheritance
  • Circular inheritance is detected

Clear Inheritance Visualization

See exactly how permissions flow through your hierarchy with the interactive graph view. No more guessing what a group can do.

Permission Search with Descriptions

Don't know what a permission does? Search by name or browse categories. Every permission includes a description of its effect.

Audit Trail (Coming Soon)

Track who changed what and when. If someone grants dangerous permissions, you'll know.


Security Checklist

Before launching or after any major permission changes:

  • Default group has minimal permissions
  • No wildcards at lower ranks
  • Explicit denials for sensitive permissions
  • Tested permissions with fresh accounts
  • No circular inheritance
  • Reviewed plugin default permissions
  • Documented who has what access

What to Do If You've Been Griefed

Already happened? Here's the recovery plan:

  1. Shut down immediately β€” Stop further damage
  2. Restore from backup β€” You do have backups, right?
  3. Audit permissions β€” Find the hole that was exploited
  4. Fix the mistake β€” Use the guidelines above
  5. Test thoroughly β€” Before reopening
  6. Document β€” Write down what happened and how you fixed it

The Bottom Line

Permission mistakes are the #1 cause of server griefing. The good news? They're 100% preventable with careful setup and regular audits.

Use HyperPerms' visual editor to see exactly what each group can do. Prevent mistakes before they happen, not after your server is ash.

HyperPerms Team

HyperPerms Documentation